介绍
With this mod, dirt and other configurable blocks will naturally turn into mud when they are near water, both during world generation and through normal gameplay.
In addition, certain biomes such as swamp will always have dirt replaced with mud at sea level.
This helps address how underutilized the mud block is in world generation, especially since it was originally introduced in only a single biome.
This mod is compatible with most world generation mods, as it preproccesses every newly generated chunk.
Config
“mud_replaceable_blocks”
Defines which blocks can be replaced with mud during both world generation and random-tick updates.
“world_gen_mud_radius_noise.min_radius” “world_gen_mud_radius_noise.max_radius”
Defines the radius used to determine how far replaceable blocks can be converted into mud.
A radius of 0 only checks for water directly above the block. A radius of 1 checks for water adjacent to the block, and so on.
Note: If the minimum radius is set to 0 and random-tick mud conversion is enabled, mud will to slowly appear adjacent to water over time.
_Radius values must be integers from 0 to 7, inclusive._
“world_gen_radius_noise.noise_stretch”
Defines how stretched out the mud noise out.
Higher values produce gradual transitions, while lower values create more sharper variation.
_Value must be greater than zero._
“sea_level_mud_biomes”
Determines which biomes will always generate mud at sea level. By default, this only includes vanilla swamp and mangrove biomes.
“random_tick_mud_conversion_chance”
Determines the chance that a mud-replaceable block will become mud when adjacent to water after being hit with a random tick update.
A value of 1.0 causes eligible blocks to convert to mud as often as possible.
A value of 0.0 disables random-tick mud conversion entirely.
_Must be a value from 0.0 to 1.0, inclusive._
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
You may also freely port this mod to a different version/modloader, as long as you reference the original mod and it is hosted within the Modrith ecosystem.
常见问题
Muddy Waters 支持哪些 Minecraft 版本?
Muddy Waters 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Muddy Waters 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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