Rubberbanding SFX
Plays a sound every time server forcibly changes your location (due to teleports, lag, or rubberbanding). Entirely clientside.
介绍
Rubberbanding SFX
Plays a sound every time server forcibly changes your location (due to teleports, lag, or rubberbanding). Entirely clientside.
Requires Architectury API (and Fabric API on Fabric).
Currently only 1.21.4 is supported (Fabric & NeoForge). If you want a port to older or newer version please open an issue in the mod’s GitHub repository.
Changing the sound
Replacing mod files
Easiest way to change out the sound is by replacing it in the .jar file.
- Open mod.jar with your favourite archiving tool (7-Zip, Win-Rar).
- Go to
assets/rubberbanding_sfx/sounds - Replace respawn.ogg with your .ogg (Vorbis) sound
Resource packs
The “rubberbanding” sound is a separate sound event that can be modified with resource pack. Put following into your resource pack’s assets/rubberbanding_sfx/sounds.json:
{
"entity.player.rubberband": {
"replace": true,
"subtitle": "subtitles.entity.player.teleport",
"sounds": [
"rubberbanding_sfx:your_sound_here"
]
}
}
Then, put your .ogg (Vorbis) sound into assets/rubberbanding_sfx/sounds/your_sound_here.ogg
常见问题
Rubberbanding SFX 支持哪些 Minecraft 版本?
Rubberbanding SFX 支持 Minecraft Java 版 1.21.4,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
Rubberbanding SFX 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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