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介绍
This is a simple mod that makes entities duplicate whenever they hit something. There is a decent amount of config for you to play around with.
I highly recommend that you pair this with server entity optimization mods, as well as entity rendering optimizations for cases with tons of entities.
It’s actually pretty playable in survival on default config, as most of the interactions that cause extreme entity counts require player intervention to occur in the first place. However, if you’re still concerned about the lag this might cause, I recommend you either disable same-type duping to prevent mobs like skeletons and snow golems from duping again when they hit their own duped enemies, or setting the target whitelist to ["minecraft:player"] so that they can only dupe when they hit _you_ specificially.
Since this duping works by copying an entity’s NBT data directly, it should be compatible with most modded entities:
常见问题
Dupe On Hit 支持哪些 Minecraft 版本?
Dupe On Hit 支持 Minecraft Java 版 1.20.1–1.20.6,共 6 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Dupe On Hit 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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