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OC Sensors

作者:davenonymous

OpenComputers 传感器附属模组

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介绍

介绍由机器翻译自 CurseForge 原页面,仅供参考。

ocsensors

OpenComputers 的传感器附属模组

与旧版 OpenCCSensors 模组类似,这个模组添加了一个传感器方块,允许
计算机扫描周围的方块。

可用方法

方法 描述
scan(x:number, y:number, z:number, [side:number]) 扫描传感器相对位置上的方块
search([name:string=”“], [meta:number=-1], [section:string=”“], [range:number=]) 在指定范围内搜索符合给定条件的方块
searchEntities(x1:number, y1:number, z1:number, x2:number, y2:number, z3:number) 扫描传感器相对位置上的区域以查找实体

示例

获取附近所有支持能量的方块中储存的能量

local component = require('component')

local sensor = component.sensor

local totalCapacity = 0
local totalStored = 0

print("Searching for blocks handling energy")
local positions = sensor.search("", -1, "energy")

print("Scanning " .. #positions .. " blocks")
for _,pos in ipairs(positions) do
  local info = sensor.scan(pos.x, pos.y, pos.z)

  print("  " .. info.block.label .. " @ " .. pos.x .. "," .. pos.y .. "," .. pos.z)
  totalStored = totalStored + info.data.energy.energyStored
  totalCapacity = totalCapacity + info.data.energy.maxEnergyStored
end

print("")
print("Energy summary:")
print("  Total capacity: " .. totalCapacity);
print("  Total stored:   " .. totalStored);

当附近所有 Extra Utilities 2 发电机都准备就绪时输出红石信号

local component = require("component")
local sides = require("sides")

local sensor = component.sensor
local redstone = component.redstone

local redstoneSide = sides.back

-- Search for generators once
local generators = sensor.search("", -1, "extrautils2")

while(true) do
    -- Loop over nearby machines and see if they are all satisfied
    local missing = 0
    for _,pos in ipairs(generators) do
        local info = sensor.scan(pos.x, pos.y, pos.z)
        local xu = info.data.extrautils2

        -- Is the generator already running?
        local alreadyRunning = info.data.extrautils2.processTime > 0

        -- Is the Generator satisfied with items?
        local enoughItems = info.data.items.n == 0 or info.data.items.n == #info.data.items

        -- Is it satisfied with fluid?
        local enoughFluid = true
        if(info.data.fluid.n > 0) then
            for _,tank in ipairs(info.data.fluid) do
                if(tank.contents == nil or tank.contents.amount == 0) then
                    enoughFluid = false
                end
            end
        end

        if(alreadyRunning or (enoughItems and enoughFluid)) then
            --print(info.block.label .. ": " .. serialization.serialize(info.data))
            print("Ready:   " .. info.block.label)
        else
            print("Missing: " .. info.block.label)

            -- Immediately turn off all other generators
            redstone.setOutput(redstoneSide, 0)
            missing = missing + 1
        end
    end

    -- React accordingly
    if(missing == 0) then
        print("--> All generators good to go")
        redstone.setOutput(redstoneSide, 15)
    else
        print("--> Missing " .. missing .. " generators")
    end

    os.sleep(1)
end

提取附近所有 MooFluid 奶牛的流体

local component = require('component')
local serialization = require('serialization')

local sensor = component.sensor

local range = 5

local foundFluids = {}
for _, entity in ipairs(sensor.searchEntities(-range, -range, -range, range, range, range)) do
    if(entity.type == "neutral" and entity.moofluids ~= nil) then
        foundFluids[#foundFluids+1] = entity.moofluids.fluid.name
    end
end

print(serialization.serialize(foundFluids))
-- {"lava", "lava", "lava", "water", "water", "lava"}

常见问题

OC Sensors 支持哪些 Minecraft 版本?

OC Sensors 支持 Minecraft Java 版 1.10.2–1.12.2,共 4 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

OC Sensors 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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