介绍
中文介绍正在准备中,下面暂时显示原文。
Adds mob collision damage based on size differences.
Update:
- Players are now given a random size on first spawn.
- Optional toggle to turn on and off both the collision logic and random size. Both are on by default.
- Can coustomize each randomly picked size in config file.
I’ve only tested it on 1.20.1 with pehkui 3.8.2, but it should work on other versions.
How the collision logic works:
Spoiler
- First it checks if the bigger mob is moving into the smaller mob.
- Then it finds the scale difference between the two coliding mobs.
- Then it checks if the bigger one is at least 4x the scale.
- Then it checks if the bigger mob is less than 100x the scale.
- Then it adds random variance to the difference.
- After adding varience it checks if the bigger mob was either walking, sprinting, crouching, or falling, adding different multipliers off that.
- Finally it checks if config allows the smaller mob to die before applying the difference as damage to the smaller mob.
You may put my mod in whatever you want, whether it’s a modpack, or your own mod, just make sure people are able to either find my name or the mod page. You can not edit my code and upload it as your own, this means you can edit, and use it privately, just dont upload it without my permission.
常见问题
Pehkui Hurts 支持哪些 Minecraft 版本?
Pehkui Hurts 支持 Minecraft Java 版 1.20.1–1.20.6,共 6 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Pehkui Hurts 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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