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Climate Survival

作者:dan44ous

This datapack adds different temperature mechanics to minecraft, in cold biomes you freeze, in hot biomes you overheat

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介绍

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Climate Survival

Heat and cold survival driven by biome and altitude. Climb snowy mountains and you freeze. Cross deserts, badlands, savannas and the Nether and you overheat. Keep warm, keep hydrated, or pay for it.

Minecraft: 26.3 (data pack format 121) · Side: server / singleplayer · Type: data pack

Freezing

  • Applies in cold biomes, outdoors, above y=56: snowy plains, ice spikes, snowy taiga, snowy beach, snowy slopes, grove, frozen peaks, jagged peaks, frozen rivers and frozen oceans.
  • After 120 seconds of exposure you take freeze damage and Weakness.
  • A temperature bar appears after 20 seconds of exposure.

Stay warm with:

| Source | Range | Effect |
|—|—|—|
| Full leather armor set | worn | immune while worn |
| Torch, fire, soul fire | 3 blocks | immune while nearby |
| Lit campfire | 4 blocks | Resistance for 5 minutes |
| Lit furnace, blast furnace, smoker | 3 blocks | Resistance for 8 minutes |
| Magma block, lava | 3 blocks | Resistance for 3 minutes |

Resistance doubles as cold immunity, so a good campfire stop lets you push on up the mountain.

Overheating

  • Applies in hot biomes (desert, badlands, savanna) above y=56 outdoors, and everywhere in the Nether.
  • Heat rises 1 per second: Hunger at 150, Slowness at 300, burn damage at 450.
  • A temperature appears at 100 heat.
  • Drink a potion or water bottle to remove 150 heat, or stand in water.
  • Heat drops outdoors in neutral biomes and in caves, and holds still indoors.

Weather events

Random, unannounced events shake up the rules for a few minutes. The only cue is the sky: a blizzard brings rain (snow in cold biomes), a heatwave clears it.

| Event | Cold biomes | Neutral biomes | Hot biomes |
|—|—|—|—|
| Blizzard | cold builds 2x faster | behave like normal cold biomes | immune, no heat builds |
| Heatwave | immune, no cold builds | behave like normal hot biomes | heat builds 2x faster |

  • Events start at random, 20 to 50 minutes apart, and last 3 minutes.
  • They only affect the Overworld. The Nether stays as hot as always.
  • Start one yourself with /function highcold:event/blizzard or /function highcold:event/heatwave, and end it with /function highcold:event/stop.
  • Both numbers are configurable, in minutes: /function highcold:config/interval {min:20,max:50} sets the gap between events and /function highcold:config/duration {minutes:3} sets how long they last.

Safe zones

Plains, forests, jungle, taigas and other neutral biomes, caves, and everything below y=56 are safe.

Extras

  • Stackable water bottles: they stack to 16. Bottles in player inventories are converted automatically.
  • Per-player temperature bars for heat and cold, shown only to the affected player.
  • Editable biome lists: change which biomes count as cold or hot in data/highcold/tags/worldgen/biome/cold.json and hot.json, including biomes from other mods and datapacks.

Installation

Put the zip in your world’s datapacks folder (or add it when creating a world) and run /reload.

Notes

  • Creative and spectator players are unaffected.
  • Water bottle stacking works by converting bottles every second, so a fresh bottle is unstackable for a moment and bottles in chests stay unstackable until picked up.

常见问题

Climate Survival 支持哪些 Minecraft 版本?

Climate Survival 支持 Minecraft Java 版 26.3。下载时注意选择和你游戏版本一致的文件。

Climate Survival 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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