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Event Detection

Detect events done by players with datapacks

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介绍

中文介绍正在准备中,下面暂时显示原文。

What is it?

Events is a library datapack used to detect events performed by players and run functions from them.

How to use?

1 Install the datapack into the world folder you want to use this library datapack in.
(NOTE FOR DEVELOPERS: While you can do this (refer to the lisence) I do ask that you don’t include the library in your datapack files, but a link to it in the description would be ok if you do include the files. Modrinth has a dependancy system and I ask that you use that instead. Thankyou!)
2 In your datapack add a namespace named events
3 In the events namespace add this folder structure tags/function
4 In the newly created function folder add <EVENT>.json (Replace the with and event described in the list below)
5 In this file copy and paste or type the following

{
  "replace":false,
  "values":[

  ]
}

6 In the values field in that file put the names of the functions you want to run in double quotes, each one separated by a comma (it should be the same way as writing it in a /function commad). EXAMPLE:

{
  "replace":false,
  "values":[
    "example:foo",
    "example:bar"
  ]
}

List of events currently implemented

! IMPORTANT ! all functions are run as the player but not at them.

– on_player_join

Runs whenever a player joins

– on_player_first join

Runs the first time a player joins

– on_player_death

Runs whenever a player dies

– on_player_kill

Runs whenever a player kills another player

– on_mob_kill

Runs whenever a player kills a mob

– on_animals_bred

Runs whenever a player breeds animals

– on_player_take_damage

Runs whenever a player takes damage

– on_player_block_damage

Runs whenever a player blocks damage with a shield

– on_player_deal_damage

Runs whenever a player deals damage

常见问题

Event Detection 支持哪些 Minecraft 版本?

Event Detection 支持 Minecraft Java 版 1.21.5。下载时注意选择和你游戏版本一致的文件。

Event Detection 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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