跳到正文

Distant Difficulties

作者:Moonspire

Modify local chunk difficulty to scale with distance from 0,0 and lower with time spent in the area

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

Distant Difficulties serves a simple purpose: A dynamic world boarder created through difficulty increases. To achieve this Distant Difficulties modifies the base game local difficulty logic. In vanilla local difficulty scales with the time spent in the area. Distant Difficulties preserves this but adds to it a distance from 0,0 factor. As you get further from 0,0 the local difficulty exponentially scales. Distant Difficulties also removes the hard cap on local difficulty allowing for difficulty to continue to scale as players move further out. Distant Difficulties influence on local difficulty lessens as players spend time in an area allowing for settlements to be founded in harsh lands and naturally lower the difficulty in the area.

Features

  • Difficulty increases further from spawn
  • Distance based difficulty decreases with time spent in the area

Planned

  • Configurable scaling
  • Multiple distance models

Things I want to add but have no idea if I can

  • Distance difficulty reverts back to high levels when chunk has been unloaded for long enough

常见问题

Distant Difficulties 支持哪些 Minecraft 版本?

Distant Difficulties 支持 Minecraft Java 版 1.20.1–1.20.6,共 6 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Distant Difficulties 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

评论

登录后评论和评分

Moonspire 的其他作品

查看全部 →