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Rising HEAT

作者:Wangle

A mod to bring back the classic minigame, Lava is rising. But without lag or world borders using display entities.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Rising HEAT

Lava Rising is a datapack to bring back the classic without lag or world boarders.

The mod uses display entitys to render the lava, instead of placing the blocks manually.
it also moves the block display per person, so it can run with full functionality without any world board with as many players*

This creates a smooth and lagless experience.

lava field

By default, the lava uses the Shroomlight texture so it is not animated. Currently, there is no in-game way to change the texture. But it may be added in a future update, in game or through an optional texture pack.

Starting the game

Starting the game requires one command
/function rising_heat:startgame {Time:120,Rate:15,Respawns:3}

Time is the amount of time till lava starts, measured in Seconds

The rate is its speed

  • 30 is slow
  • 15 is average
  • 1 is to screw Jeff

Respawns are self-explanatory

Extra commands

World boarder options (must be activated before start of game)
/function rising_heat:misc/worldboarder {start:600,finish:60,time:500}

Lava Rate (mid game)
/scoreboard players set rate calc 30

Note:

-HIGHLY RECOMMEND TURNING FOG OFF

-the lava gets fast the higher it is then slows down near the top of the world

-This will “break” your world after

-There are no PvP options yet

-has not tested with large player counts, so expect lag beyond 12 players

常见问题

Rising HEAT 支持哪些 Minecraft 版本?

Rising HEAT 支持 Minecraft Java 版 1.21.9–1.21.10,共 2 个版本。下载时注意选择和你游戏版本一致的文件。

Rising HEAT 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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