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Unnamed Common Library (UCL)

作者:Discorde

A very simple, easy to use configuration library that fits right in your mod!

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介绍

中文介绍正在准备中,下面暂时显示原文。
English

❔ Tell me more about it

Unnamed Common Library (UCL) is my attempt at making a simple, useful, (yet to be) powerful configuration library. Its goal is to be general purpose so that no matter the mod you build or your preferences, you can always use it. This library is obviously not meant to be used on its own,if you do so it will at most serve as an example and a test for its capabilities.

🤩 Why you should like it

  • Very easy to implement and use
  • Optional configuration screen integrations
  • JSON, TOML, and YAML support

🧑‍💻 For developers

Installation

Add the repository to your build.gradle(.kts):

repositories {
maven {
url = "https://maven.pkg.github.com/aurorarissime/unnamed-common-library"
}
}

And in your buildscript, add the dependency (modImplementation for Fabric, implementation for NeoForge):

dependencies {
(mod)Implementation("from.discorde:ucl:${ucl_version}+${minecraft_version}-fabric")
}

Usage

1. Create your configuration model

MyModConfig.java

import from.discorde.ucl.common.config.annotations.*;

@Configuration(
name = "mymod"
)
public class MyModConfig {
@Comment("Enable the awesome feature")
public boolean awesomeFeature = true;

@Comment("Maximum power level (0-100)")
public int maxPower = 50;

@Comment("Welcome message displayed to players")
public String welcomeMessage = "Hello!";
}

2. Load the configuration in your mod initialiser

MyMod.java

public class MyMod implements ModInitializer {
// The wrapper class is auto-generated at compile time
public static final MyModConfigWrapper CONFIG = MyModConfigWrapper.createAndLoad();

@Override
public void onInitialize() {
if (CONFIG.awesomeFeature) {
System.out.println("Awesome feature is enabled!");
}
}
}

References

Annotations

@Configuration

Add this annotation right above your config class

| Parameter | Type | Default | Description |
|————|————————-|—————-|—————————–|
| name | String | required | Config file or folder name |
| location | ConfigurationLocation | SUBDIRECTORY | Where to save the config |
| format | ConfigurationFormat | JSON5 | File format to use |
| screen | boolean | true | Generate YACL config screen |

@Comment

Add this annotation above any field to include a comment in the config file

@Comment("This comment will appear above the field in the config file")
public boolean myOption = true;

Enums

ConfigurationLocation

| Value | Description |
|—————-|——————————————————|
| ROOT | Save directly in the config folder as {name}.{ext} |
| SUBDIRECTORY | Save in a subfolder as {name}/configuration.{ext} |

ConfigurationFormat

| Value | Extension | Description |
|———|———–|——————————————————–|
| JSON5 | .json5 | JSON with comments, trailing commas, and unquoted keys |
| TOML | .toml | Tom’s Obvious Minimal Language |
| YAML | .yaml | YAML Ain’t Markup Language |

Configuration screens integration

If screen = true (default) in your @Configuration annotation and YetAnotherConfigLib (YACL) is installed, a configuration screen will be auto-generated and accessible through Mod Menu.
To disable the config screen, just set the screen parameter to false in the @Configuration annotation.

Enjoy 🙂

常见问题

Unnamed Common Library (UCL) 支持哪些 Minecraft 版本?

Unnamed Common Library (UCL) 支持 Minecraft Java 版 1.21.1–1.21.11,共 5 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。

Unnamed Common Library (UCL) 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。

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