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Vespera

Volumetric clouds, coloured shadows, physically absorbed water — a complete modern shaderpack for Minecraft.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Vespera is a from-scratch shaderpack built around one idea: light should behave the way you remember it.
Raymarched volumetric clouds drift overhead, cast real shadows on the ground, and glow from the inside at sunrise.
Water is treated properly — red is absorbed first and light has to reach the depth before it can scatter back, so shallows stay turquoise while the deep goes truly dark blue.
Every dimension gets its own sky: an art-directed atmosphere overworld, a basalt-and-ember Nether, and a violet End void with a drifting nebula and a cold star field.
Full LabPBR 1.3 support, plus generated normals and automatic emissives, so plain vanilla resource packs already look their best.
More than 160 options across twelve screens, six presets from Potato to Extreme, and translations in English and French.
Vespera Shaders was designed and written with the help of AI (Claude)

 

常见问题

Vespera 支持哪些 Minecraft 版本?

Vespera 支持 Minecraft Java 版 26.2–26.3,共 2 个版本,可用的加载器:Iris。下载时注意选择和你游戏版本一致的文件。

Vespera 怎么安装?

光影需要先装 Iris。把下载的 .zip 文件(不用解压)放进游戏目录的 shaderpacks 文件夹,进游戏后在「选项 → 视频设置 → 光影包」里选中它。光影对显卡要求较高,卡顿可以调低光影设置或渲染距离。

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