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Custom Particles Library

作者:Anas099

Custom Particle Datapacks Allows players to add custom particles in vanilla minecraft!

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介绍

中文介绍正在准备中,下面暂时显示原文。

Custom Particles Datapack Library

  • #### The Datapack offers developers the ability to add custom particles, enhancing their gameplay experience with visually stunning effects. With extensive control options, you can tailor these particle effects to your liking and have full control over every aspect.
  • #### adjusting size, speed, color, and shape to defining how particles interact with entities or blocks – the possibilities are limitless. Whether it’s creating gentle floating orbs in a mystical forest or vibrant firework displays lighting up the night sky, custom particles datapack empower you to transform your Minecraft world into an immersive visual masterpiece!

Getting Started

You can get started by reading types and arguments below and modifying following command to your needs: function img:spawn_particle {speed:10,billboard:center,item:redstone,despawn_value:40,custommodeldata:0,state:spread,spread_initial:1,spread_radius:1}

| Particle Types | Description
|———————|:———————:|
| none/anything | Static no movement
| spread | Spreading particles in random directions
| falling | Dripping or falling particles
| floating | Floating or flying particles

Note: The proper usage of type spread is to run it repeatedly. The datapack contains example function that is optimized for spread particle usage. Simply open the example function file, remove # at beginning and modify it to your needs

| Arguments | Description
|———————|:———————:|
| speed | Particle’s speed
| billboard | Particle’s render type
| item | Item of displayed particle
| custommodeldata | custommodeldata of item
| despawn_value | Time of particle to despawn
| state | Particle’s type
| spread_initial |Particle’s main spread distance
| spread_radius | Particle’s max spread distance


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常见问题

Custom Particles Library 支持哪些 Minecraft 版本?

Custom Particles Library 支持 Minecraft Java 版 1.20.2。下载时注意选择和你游戏版本一致的文件。

Custom Particles Library 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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