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Waterfall Particles

作者:ThirtyFangs

This datapack adds particles to waterfalls

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介绍

中文介绍正在准备中,下面暂时显示原文。

What does it do

The waterfall particles are being displayed every 0.5 seconds on a 20 blocks radius around every players!

Is it advised on servers?

If your server has a good processor and doesn’t use too many datapacks it should be ok!
It could only causes client lag if several players are in the same area near a waterfall (waterfall at spawn for example) because each players would display particles to each others repeatidly in a similar area causing a massive amount of particles.

Can I use it on a singleplayer world?

It shouldn’t be an issue if you have a not too old processor.
When used in singleplayer, you may have a performance impact depending on how recent your computer is, because the main function has 18000 commands, but the lag comes from the task of running commands, not from the particles. The timer prevents lag from particles in singleplayer. FPS aren’t impacted, only processor usage.

Possible console error

If you get error in the console regarding max commands allowed per tick, run /gamerule max_command_sequence_length 100000 or more (default to 65536).
You will only get this error if you use other datapacks.

常见问题

Waterfall Particles 支持哪些 Minecraft 版本?

Waterfall Particles 支持 Minecraft Java 版 1.14–26.3,共 48 个版本,可用的加载器:Fabric / Forge / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。

Waterfall Particles 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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