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Zombie Infection

作者:Sir_BananaCat

A vanilla-like zombie infection datapack

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介绍

中文介绍正在准备中,下面暂时显示原文。

Zombie Infection

 

 

Basic Gameplay:

Whenever a player dies, they will be infected, but they can eat a golden apple to be cured. Death and curing will be announced in the chat

Zombies won’t burn in the day

Zombies always spawn with a decently high chance of spawning reinforcements

Sleeping won’t pass the night anymore

Humans can’t attack other humans, and the infected can’t attack other infected.

Modes:

There are 3 modes, which an operator can pick when the datapack is enabled.

If you need to change the mode (not recommended once someone becomes infected) or the menu was not visible on start, just run the command /function zombie_infection:menu to open the menu

 

Fast: 
Meant to be for more of a manhunt style. Infected players can not be cured, keep inventory is on, and instant respawn is on.

 

Normal (Default): 
A normal experience, not meant to be fast, but not too long. Infected players are slower, keep inventory on, and instant respawn is off.

 

Long: 
Meant to be more of a roleplay scenario, make your own rules! Infected players are slower, have mining fatigue, and have less health. Keep inventory off, and instant respawn is also off.


This datapack is the most fun with other people but can be played solo as an extra challenge.

 

Thank you so much for reading this, or even downloading it! I hope you enjoy it!

 
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常见问题

Zombie Infection 支持哪些 Minecraft 版本?

Zombie Infection 支持 Minecraft Java 版 1.19.4–1.20.2,共 4 个版本。下载时注意选择和你游戏版本一致的文件。

Zombie Infection 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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