Solar’s Block Display Vehicles
Fully customizable on-rails and controllable vehicles.
介绍
This datapack enables controllable and on-rails vehicles that function seamlessly on singleplay and multiplayer alike. Most importantly, rather than a set of hand-built vehicles like many similar datapacks introduce, you are free to create virtually anything through the use of a block display entity editor such as Block Display Studio.
To summon a controllable vehicle (like a car):
- Summon a block_display entity into the world.
- Stand near the entity and execute /function sbdv:make_car
OR
- Execute /function sbdv:make_demo_car, and the supplied car model will spawn as a vehicle.
You can now right-click on the block display to ride it as you would ride a horse.
Note: for best effect, make the origin on the X- and Z-axes of your entity where you would like the driver to sit. Make the origin on the Y-axis the ground plane. The entity should be oriented in the +X direction.
To summon an on-rails vehicle (like a train):
- Create a minecart rail track in the path you would like the vehicle to take (using powered rails, detectors, etc as you would normally).
- Summon a block_display entity into the world close to the rails.
- Stand on the rails near the entity and execute /function sbdv:make_train
The entity will now travel along the tracks.
Note: for best effect, run the minecart tracks below the ground. Set the origin of the Y-axis of your entity equal to the distance the track is buried beneath the ground. The entity should be oriented in the +X direction.
To delete all vehicles in a 16-block radius, execute /function sbdv:delete_nearby
To delete all loaded vehicles, execute /function sbdv:delete_all
Note: these commands will only delete entities that have been converted into vehicles using the commands above. Other block displays will not be removed.
常见问题
Solar’s Block Display Vehicles 支持哪些 Minecraft 版本?
Solar’s Block Display Vehicles 支持 Minecraft Java 版 1.20.1–1.21,共 6 个版本。下载时注意选择和你游戏版本一致的文件。
Solar’s Block Display Vehicles 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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