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More Fossils

作者:badooga

Lets fossils generate in any biome, with more of them being found in the Deep Dark.

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介绍

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Have you ever wondered why fossils are so rare? Turns out, they only generate rarely in desert, swamp, and mangrove swamp biomes. Most players won’t ever encounter one throughout their playthroughs.

This datapack uses Fabric/Forge biome modifiers to allow fossils to generate in any Overworld biome. They aren’t too common, but exploring big cave systems will give you a good shot at finding some.

Since this is done on top of vanilla fossil generation, fossils will be around ~70% more common in deserts, swamps, and mangrove swamps compared to other biomes. Similarly, fossils are about 160% more common in the deep dark compared to other biomes.

Configuration: If you want to edit the generation frequency of these fossils, make a datapack with the data/more_fossils/worldgen/placed_feature folder from the source repository and edit the corresponding json file. The minecraft:rarity_filter entry controls the rarity of a feature’s generation, where a value of 30 corresponds to a 1 in 30 chance of passing through the filter (and a 29 in 30 chance of generation failing).

You can also go to data/more_fossils/tags/worldgen/biome to edit the tags that determine which biomes a fossil can spawn in.

常见问题

More Fossils 支持哪些 Minecraft 版本?

More Fossils 支持 Minecraft Java 版 1.19–26.1.2,共 25 个版本,可用的加载器:Fabric / Forge / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。

More Fossils 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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