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SSRE Shader

作者:808scripty

A balanced, cold-toned tropical shader offering vibrant color and semi realistic enviroment with great fps.

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介绍

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SSRE

Scripty Shader: Re-coded Edition (SSRE)

Balanced performance and visuals for low-end devices.


💥 Key Features

Terrains

  • Half Lambert & Dot Shading [T] [D]
  • Cloud Shadows [T] [H]

– Procedural Stars [T] [L] (currently unavailble)

  • Enchanced water with sun specular [L]
  • Selectable water type [C] [D]
  • Selectable fog type [C] [D]

Post Processings

  • Grain [T] [L]
  • Dithering [T] [L]
  • Bloom (5 taps cross blur) [T] [H]
  • Sun glow with 0 performance impact [T] [L]

[T] Toggleble in shaderpack setting.

[C] Choosable/Selectable in shaderpack setting.

[L] Low impact.

[M] Medium impact.

[H] High impact.

[D] Depend on your ajustments.


🌄 Performance-to-Visual Balance

SSRE is optimized by:

  • Using cheap functions, logic & calculation: Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
  • FPS: Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.

🛠️ Hardware Compatibility

You can confidently run this shader across a wide variety of hardware with following requirements:

| Platforms | GL version | A Must |
| :— | :— | :— |
| Android | GLES 3.2+ | 1.1+ Vulkan |
| PC | OpenGl 2.1+ | AMD graphics cards and up (Low end – High end) |

Tested devices list

  • Samsung a06 (work) MediaTek Helio G85
  • Samsung A10 (failed to run) Exynos 7884
  • PC (Window) (work) Intel Core i5 10400

Example comparison for androids. (Based on tested devices)

| Feature | Samsung Galaxy A10 (2019) | Samsung Galaxy A06 (2024) | Status |
| :— | :— | :— | :— |
| GPU | Mali-G71 MP2 | Mali-G52 MC2 | A10 Incompatible / A06 Compatible |
| Architecture | Bifrost (1st Gen) | Bifrost (2nd Gen) | A10 Incompatible / A06 Compatible |
| Vulkan Version | Vulkan 1.0 / 1.1 | Vulkan 1.1+ | A10 Incompatible / A06 Compatible |
| Android OS | Android 9 (Upgradable to 11) | Android 14 | A10 Incompatible / A06 Compatible |


☕ Platforms Compatibility

Current compatibility status.
| Platforms | Driver | Status |
| :— | :— | :— |
| Every Pc | Any | ✓ Full Support |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Zink | ✓ Full Support |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Virgl | ✓ Stable|
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | MobileGlues | ✓ WIP/Testing RC0.1 |


📌Future plans

  • Distant Horizon support
  • Improvement on water (in progress)
  • Improve the look, feels and atmosphere of shader. (Always will)
  • Dimensions shader.
  • Biome specific atmosphere.

📈 Project Status

[I] In progress
[R] Ready but did not release yet
[B] Im on the break
[D] Done (Released)

[T] Temporary discontinued

Spoiler

Notes

  • More customizable

Progress – 30/Sat/May/2026

  • Added new settings (atmos)
  • Sky changed
  • Maybe moon will be back

Progress – 3/Wed/June/2026

  • Decided to restart my progress on this shader to version 0.1 due to performance issues.
  • More functions = more performance overload.

Progress – 21/Sun/June/2026

Daytime

  • Atmosphere improvements

📝 Author’s Note

For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft).
It is best to use mc versions with official support of Iris & Sodium for best compatibility and stability.

Shader is still in alpha stage. Bugs can be reported via SSRE Telegram

See progress (Via GitHub)

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